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Runescape - Another Slice of H.A.M Quest Guide





Another Slice of H.A.M Quest Guide


Thanks go to ShadowFax for writing this quest guide

The dwarves are building a new underground rail link between their city of Keldagrim and the cave goblins' Dorgesh-Kaan, but work is being held up by the discovery of ancient goblin artefacts, and they need the help of a qualified archaeologist. Helping them out should be simple enough - unless you stumble upon another H.A.M. plot against the city.

Start Point:
Ur-Tag's house in Dorgesh-Kaan (second floor of the North end)
To Start:
Talk to Ur-Tag
Length:
Short
Members only:
Yes
Minimum Requirements:
Items Needed/Recommended:
Light source
Tinderbox
Ranged Attack, either Range or Magic
Amulet of Glory or Home Teleport
Food, if needed

  1. Talk to either NPC in Ur-Tag's home to find them arguing. You are given an option to speak, respond with 'what are you talking about' to find out that a train link is being built from Keldagrim to Dorgesh-Kaan but there are some goblin bones and artifacts from the Dorgeshuun's Civil War found in the path of the tracks.
    ( Done)

  2. Head west and then south on this floor until you reach a doorway marked by an arrow on your minimap. Enter this doorway.
    ( Done)

  3. Head south onto the tracks and talk to Tegdak who will give you a trowel and Specimen brush. Use the trowel on the two artifact piles between the tables and the four piles south of the tables. After you have all 6 artifacts use them on the specimen table to clean them off.
    ( Done)

  4. Take them to Tegdak who will mention each one, telling you the mace is covered with symbols and to take it to the Scribe (located in the council chamber, next to Ur-Tag's house) who will ask you to show it to the Goblin Generals in the Goblin Village.
    ( Done)

  5. Zanik doesn't want to walk and suggests that Oldak (down the stairs in the building west of the council chamber) may be able to teleport you. Talk to him to be teleported to the Goblin Village and recieve a sphere to bring you back.
    ( Done)

  6. Once at the village talk to one of the Generals and a cutscene of sorts begins. During this you find out that the mace takes away god's favour on an individual, in addition a goblin named Grubfoot says that Zanik is the Chosen Commander, destined to lead the goblins to victory. Zanik will now talk to the entire village when it will come under attack from two snipers in the tower.
    ( Done)

  7. To get to them you have to go around the buildings to remain out of sight. Once up the ladder a level 30 H.A.M. Mage and level 30 H.A.M. Archer will attack you from behind some crates (they consistently hit 3's), kill them and you will find that Sigmund is attacking Zanik and then kidnaps her, planning to kill her in the tunnel that is being built via an access that H.A.M. members have dug in the Lumbridge Swamp Caves.
    Note: Use a Amulet of Glory to teleport to Draynor Village or your home teleport it to get to the area faster.
    ( Done)

  8. Once at the entrance of the Lumbridge Swamp Caves talk to one of the goblins and they will say that they will distract any guards. Head down the rope and then down the ladder nearby. A short cutscene will show a H.A.M. member scared and getting reinforcements. Act quickly. If you are attacked by any of the guards you will get tossed out of the cave. Once a H.A.M. guard attacks one of the goblins you don't have to worry about them. Talking to the goblins gives you the option of having them follow you, or having one or both of them wait where they are.
    ( Done)

  9. Run to the first corner and tell one of the goblins to wait there and then go through the door into the small room. Wait there until both of the guards are attacking the goblin. Once this happens go out and go to right before the next corner and tell the goblin to stay there. Go around the corner to get the guards to follow you and then run back around it, getting a distance behind the goblin. Once both of these guards are attacking the goblin run past them and down the ladder at the end.
    ( Done)

  10. Now you must fight Sigmund again, who will use protection spells. Wield the Ancient Mace and use the special attack on him after he starts to use his prayer, which will drain the entire special bar, but also deplete all of his prayer, from here you can choose any weapon you have with you to finish him off. Once you have defeated him you have to untie Zanik, which then begins a cutscene and leads to the end of the quest.

Reward:
1 Quest Point
3000 Mining Xp
3000 Prayer Xp
Ancient Goblin Mace
Access to the Dorgesh-Kaan - Keldagrim Train Route
Ability to buy Goblin Village Teleport Spheres from Oldak

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