Go Back   Nomad Gaming
Home Register FAQ Members List Calendar Toplist Arcade Search Today's Posts Mark Forums Read

Advertisement



» Log in
User Name:

Password:

Not a member yet?
Register Now!
Runescape - Darkness of Hallowvale Quest Guide





Darkness of Hallowvale Quest Guide


Thanks go to michelelee for writing this quest guide

Fighting tooth and nail against the vampyre overlord, Drakan, the Myreque have moved their secret base camp to Burgh de Rott. Now the fight starts in earnest! Veliaf needs someone to make their way into the Sanguinesti region, the eastern side of Morytania cut off from the west behind an impenetrably huge wall.

Will the fight be supported by Myreque resistance inside the vampyres' domain? What grim discoveries are to be found behind that dread wall? And what of the Vyrewatch - deadly sky-bound patrollers of the blood-tithed lands of Meiyerditch?

Only a daring, quick-witted agent with an eye for detail can hope to pick their way through the tumbled down slums of Meiyerditch.

Start point:
Myreque base camp, Burgh de Rott
To start:
Speak with Veliaf
Quest difficulty/length:
Intermediate/Long
Members only:
Yes
Minimum requirements:
  • Levels:
    • Level 5 Construction
    • Level 20 Mining
    • Level 22 Thieving
    • Level 26 Agility
    • Level 32 Crafting
    • Level 33 Magic
    • Level 40 Strength
  • Quests:
    • In Aid of the Myreque
Items needed:
2 Planks
8 Nails
Hammer
Knife
Items helpful:
food if you want
Canafis teleport or Ectophial

  1. Head to Burgh de Rott and go in the basement of the bar to speak to Veliaf. Ask if there is something you can help with. He will mention a routed in to Sanguinesti. You'll learn that it is a region controlled by vampires. By searching the village you may find somthing of use to getting in to Sanguinesti.
    ( Done)

  2. Head southeast to the docks. Search the boat. It should say missing a plank and 4 nails. (If it don't go be sure to go through all options.) Use plank with boat to repair it. Look at the boat chute and then use plank with it to fix it as well. Now push the boat and get a cutscene. Head to the boat and board it.
    ( Done)

  3. Jump onto rock then climb up rock. Head north and when you hear floor board squeak, search it, then right click and kick down. Climb down the floor. Climb over wall rubble. Talk to Meiyerditch citizen and choose the option with wisper next to it. He tells you that Old Man Ral may be of some help and is located in centre of sector one.
    ( Done)

  4. Head north to a house with Old Man Ral inside. (It is just a couple houses up, it has 3 rooms and 2 doors) Talk to him and I choose the option someone said he could help then I said they call him the sage of Sanguinesti. He says it is difficult to get to but to follow the symbols. Head to the house with ladder to the southwest. Go to the edge and right click on next platform to jump to floorboards of the next room to the east. Go to sickle symbol, to the east of it push the wall (right click) the walk across floor and work your way north crawl under wall then to west push wall and crawl down ladder.
    ( Done)

  5. Search the table to reveal a trapdoor, now climb into it. You end up in another house with the sicle symbol. Climb up the shelves. Now you crawl under wall to east. Right click next room to jump to floorboards. Climb down ladder. Search the pots to find a key. Open the door. Go east and up the ladder. Jump to floorboards to the south room. Go east then south and climb up the shelf. Then climb up ladder then jump to floor boards. Now go down the ladder. Walk across the washline to the east. Climb down the ladder then go north and push the wall. Walk across then climb up the shelf. Then climb down the shelf to the north of the room. Jump to floorboards ot the north and north again then you will jump to the east. Go up the ladder and search the ladder piece on the wall. Go back down the ladder and use it with the ladder there and climb down it.
    ( Done)

  6. Head to the room north of there with a ladder, go through door from south east then go out through it to the north west. Go north towards the room wiht the sickle symbol and go east. Then south to ladder and climb up. Jump to floor boards to the east and then down the stairs. Head east of the stairs then south and use knife with wall. Then go in and press the sickle on the wall and open the rug to go down a trapdoor.
    ( Done)

  7. Go north and talk to Vetilda, then tell her you were to make contact. She will give you a letter to take to veliaf. Go back to Burgh de Rott and use letter on Veliaf then ask what he wants you to do. You now need to go see Drezel at the temple. He will ask you to investigate a noise. Go out to the front of the temple (as if going back to Varrock) and go down the steps and search a bush. You will see someone is unconcious there a cutscene happens. Go back to tell Drezel.
    ( Done)

  8. You tell him about the werewolves you seen and he gives you runes to tele to Varrock to King Roald. Talk to King Roald. And then ask what to do. Then except the teleport back. Talk to Drezel and then ask what to do. You are now to head back to Veliaf in Burgh de Rott.
    ( Done)

  9. Talk to Veliaf. Tell him you were attacked then that King can't send troops then ask what to do now. Once done he will send you back to talk to the head leader in Sanguinesti. Vertida will send you to Safalaan she will describe him and tell you that to get there you need to go the wall route and offers to take you. Accept.
    ( Done)

  10. Go down ladder and south to wall rubble and go up the floor piece. Then head north to ladder go down then go north to next ladder and go up and keep going north. There will be another ladder you go up and down and keep going north till you get to Safalaan. Talk to him. He will give you charcoal and papryus to sketch north then west then southern sides. You go west and up to north to begin there first. Then do the west side sketch then south. There is sickle markings you stand on and use charcoal with papryus. You will see a cutscene when you go to do the western side and you will get attacked when you do southern side and be saved and told there is a message for Safalaan. (You can turn on protect form melee and continue to sketch when Vanstrom attacks.)
    ( Done)

  11. Head back to Vertida. (yes all the way back) She tells you to chat with Safalaan. You chat with him and then give him the sketches. You are now to try to find the message Sarius mentioned hiding. Go back out, up the stairs jump across and down ladder. Leave house and go southwest to the house with the ladder and a fireplace. Look at the fireplace then use your knife with the fireplace to move the loose tiles and retrieve the message. Now onthe opposite wall is a portrait. Use knife with it then search it to get a key. Now go back down into the hideout area to talk to Safalaan again.
    ( Done)

  12. Once you spoke to Safalaan you are now to find the labatory go back outside, all the way (upstairs jump across down ladder). Go north through doors. Then east, north, west, north, west, north to house with a gold tapestry hanging on the wall. Go in and use knife on tapestry to slah it the walk through tapestry. Use the key on the statue to unlock door, it does 10 dmg if you try first form being shocked. Once through door go down the stairs. To the west is a broken rune case, search it to get telegrab runes. Southwest form there is a book on a table, telegrab the book. Head back to Safalaan.
    ( Done)

  13. Talk to Safalaan and he will give you a message to take to Veliaf. And a Key to help with shortcuts for locked doors matching its symbol. Go back give the message to Veliaf and Quest Complete.

Reward:
2 Quest Points
7,000 Agility Exp
6,000 Thieving Exp
2,000 Construction Exp
Tome of Experience (3 chapters)
      2,000 Exp per chapter

(Return to top)

Return to Runescape 2 Quest Guide




Powered by vBadvanced CMPS v3.0 RC1

All times are GMT. The time now is 10:55 PM.


Powered by: vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Style design by Essilor
Content Copyright

Page generated in 0.04225 seconds with 7 queries