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Runescape - Treasure Trail Guide



Treasure Trail Clues

Coordinates

To solve your first coordinates clue you will need to do the steps below to be able to figure out where to go. You need a sextant, watch and chart...


SextantChartWatch


Here is a description of how to get these three items:

  1. First, talk to Observatory Professor (south west of the Khazard side of the Battle Field).
  2. Ask him for help with the treasure trail. He will say: "That clue has a location that you need to go to. You will need to learn how to work out your current location so that you can find your way to the right place."
  3. Ask: How do I work out where I am? He will say: "Navigators use a sextant, watch and chart. Once you have the sextant and a watch I will give you the chart and show you how to use them."
  4. Ask: Where do I find a sextant? He will say: "Mariners are always good navigators so perhaps a Mariner would have one."
  5. Ask: Who would have a watch? He will say: "The nearest Clock Tower is south of Ardougne, someone there might have one."
  6. Go to the docks of Port Khazard (west of the Fight Arena, where the Fishing trawler is), talk to Murphy. He will give you a sextant. Next go to the Clock Tower (south west of the Ardougne Zoo), talk to Brother Kojo. He will give you a watch.
  7. Once you have a sextant and a watch go and talk to the Observatory Professor again. He will say: "You use the sextant to measure the angle that the sun is currently at. You need the watch so that you know what the time is back here at the observatory." and then "You then need this chart to work out your position. Your position is recorded in terms of latitude and longitude. Latitude is your position above the equator and longitude is your position relative to here." He will give you a chart. Then he will say: "So if you have your sextant, watch and chart with you then you can work out exactly where you are!"

Once you have these three items you do not need to do these steps again.

Figuring out the coordinants can be tough. First, be sure that you have the sextant, chart, and watch in your inventory. Then, click on the sextant. You must use the arrows to line up the sun and the horizon in the center of the circle on the right side of the screen. The left and right arrows move the sun. The up and down arrows move the horizon. Once they are in the middle, click 'Get Location'. You will get a message telling you your location. Since it does not stay as a normal message, it may be a good idea to make a note somewhere of the coordinates on the Clue Scroll so you do not have to keep reading it again while trying to find out where you need to be. Once you are in the right spot, click on a spade to dig.


Using the Sextant


NOTE: You can click on the pictures below to see a larger version.

00 degrees 00 minutes North
7 degrees 13 minutes West
(NOTE: You must have at least started the Regicide Quest.) Go towards the Tyras Camp in Isafdar. North and a bit east of the dense forest to enter the camp there is a Tyras Guard (level 110). On the east side of the rocks he is standing next to there is a path leading south, follow the path, there is a stick trap along the way. Dig on the south east side of the water. Spawns a level 108 Saradomin.

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00 degrees 30 minutes North
24 degrees 16 minutes East
Head into the Lumbridge Swamp, towards that shack that is the entrance to the Lost City. There is a pool of swamp water north east of the entrance on the east side of the pool you will see and x or t (depending on how your compass is pointing), dig in the center of it.

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00 degrees 05 minutes South
01 degrees 13 minutes East
On the west side of the Tree Gnome Village (south of Ardougne), there is a fishing spot. Go towards it, a bit north east of the upper corner there is a willow tree with 3 plants south of it. Dig near the center of the tree and plants.

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00 degrees 13 minutes South
13 degrees 58 minutes East
This spot is on the north eastern end Karamaja, between the volcano and the General Store. Dig between the two pools of water.

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00 degrees 18 minutes South
09 degrees 28 minutes East
Go to the entrance of the Karamja Island Dungeon (south of Brimhaven). Dig just south of the gold rock just south of the entrance.

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00 degrees 20 minutes South
23 degrees 13 minutes East
That is the Lumbridge Swamp area south of the Water Altar.

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00 degrees 31 minutes South
17 degrees 43 minutes East
Go south of Port Sarim, towards the entrance to the Ice Dungeon where you get the Bluerite for the Knight's Sword Quest. South of the ladder there are some trees (look like palm trees). There will be 1 on the west side and 3 on the east, dig just west of the southern most tree on the east side.

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01 degrees 24 minutes North
08 degrees 05 minutes West
Located in Isafdar. Just before you get to the Elf Camp there is a little vally with some bunnies and a few bears. Go to the west corner of the valley, there is a little path leading south west, you can follow. Walk it until you pass the trap and walk two spaces south of it. Spawns a level 108 Saradominist.

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01 degrees 26 minutes North
08 degrees 01 minutes East
(NOTE: You will need level 10 or higher Agility for this one) Head to Karamja Island. North west of Brimhaven there is an island with Moss Giants (level 42). Use the rope swing to swing to the island. Dig about 3 'spaces' south of the palm tree near the center of the island.

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01 degrees 18 minutes South
14 degrees 15 minutes East
North of the crashed glider on Karajama Island and west of the depressed fisherman, on the beach dig at the north western seaweed.

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01 degrees 35 minutes South
07 degrees 28 minutes East
East of Yanille, cross the bridge north, then east. Go to the north eastern end of the island, you will see a large rock and a small group of rocks south west of the big rock. Dig south of the group of rocks about 2 'spaces' east of a tree.

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02 degrees 46 minutes North
29 degrees 11 minutes East
This is in the Duel Arena. Find someone to duel you, be sure to turn on obstacles. This will put you in the north eastern arena. Dig in the obstacle that makes a corner pointing south west.

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02 degrees 48 minutes North
22 degrees 30 minutes East
This spot is near the abandoned building along the dirt road leading west from Lumbridge. Go to the north western side of the building and dig between the tree and the plant.

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02 degrees 50 minutes North
06 degrees 20 minutes East
South from the south eastern corner of the zoo in Ardougne there is a small peninsula. Dig near the Bullrushes.

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03 degrees 35 minures South
13 degrees 35 minutes East
It is just north of the Nature Runecrafting Altar on Karamaja Island, or northeast of the mining area there.

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03 degrees 45 minutes South
22 degrees 45 minutes East
Dig on the north edge of the water in the Bedabin Camp south of Al Kharid. You may be attacked by a mage that could also poison you when you dig so be prepared.

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04 degrees 13 minutes North
12 degrees 45 minutes East
This spot is on Crandor Island. Go to the northeastern corner and then go south west onto the next 'level' up. The place to dig is about 3 spaces north of three trees.

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04 degrees 41 minutes North
03 degrees 09 minutes West
(NOTE: You must have at least started the Regicide Quest) Arandar, in with the Deadly Red Spiders. 2 spaces north of the southern eggs. Spawns a lvl 108 Saradomin.

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04 degrees 00 minutes South
12 degrees 46 minutes East
This spot is in the mine north of Shilo Village. Dig 2 spaces west of the southern empty rock.

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04 degrees 03 minutes South
03 degrees 11 minutes East
This is in Gu'Tanoth. Follow the northern road into the city, keep going to the very end. You will need 20gp to jump across the bridge.

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04 degrees 04 minutes South
04 degrees 24 minutes East
On the small island east of Gu'Tanoth, where Toban and Gorad from the Watch Tower Quest are.

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04 degrees 16 minutes South
16 degrees 16 minutes East
In the Shipyard on Karamja Island.

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05 degrees 37 minutes North
31 degrees 15 minutes East
This spot is in Mory Myre Swamp. It is on the small island where Filliman is (for the Nature Spirit Quest), dig just north of the entrance to the Grotto Tree.

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05 degrees 43 minutes North
23 degrees 05 minutes East
It is just south west of the Champions Guild across the river.

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05 degrees 20 minutes South
4 degrees 28 minutes East
This spot is in Feldip Hills. It is the mining spot south of the island just east of Gu'Tanoth (north eastern mine on the World Map).

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05 degrees 50 minutes South
10 degrees 05 minutes East
Cairn Isle, west of Shilo Village, have to climb some rocks then cross a bridge to get there. Dig just south of the rockslide in center of the ruins. Spawns a lvl 108 Saradomin.

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06 degrees 31 minutes North
01 degrees 46 minutes West
Go to the three lakes/ponds south of the Tree Gnome Stronghold, near the northern entrance to Arandar. Dig between the two eastern lakes.

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06 degrees 00 minutes South
21 degrees 48 minutes East
West of the Bandit Camp in the desert south of Al Kharid there is a small peninsula sticking out into the water. Dig on the far west end of it. Spawns a level 108 Saradomin.

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06 degrees 11 minutes South
15 degrees 07 minutes East
This spot is east of Shilo Village, east of where the two rivers meet near the south eastern end of the island. Dig east of the south western most palm tree.

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07 degrees 05 minutes North
30 degrees 56 minutes East
East of the fork in the River Salve, south of the fishing spots closest to the river, it is directly to the west of the dead tree south of the marsh south of the one containing the fishing spots.

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07 degrees 33 minutes North
15 degrees 00 minutes East
South of Taverly there is a peninsula, where the Lady of the Lake is at. Go to the south westerns side of the peninsula, on the eastern side of one of the willow trees you will see a fern or plant, something like that, that can not be examined, dig there.

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07 degress 43 minutes South
12 degress 26 minutes East
(Note: You must have at least started Legends Quest.) Go to the Water pool in the Kharazi Jungle, dig on the south side of it, east corner. Spawns a lvl 108 Saradomin.

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08 degress 03 minutes North
31 degress 16 minutes East
(Note: You must have at least started the Nature Spirit Quest.) Mort Myre swamp, just north/east of the fishing spot (south of entrance) there's some logs, dig between the southern ones.

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08 degrees 33 minutes North
01 degrees 39 minutes West
Go to the Tree Gnome Stronghold. On the western side of the area there is a bridge leading to a fenced area with Terrorbirds inside. Go through this area and then through the gate on the eastern side of the fence. Dig just south of the bullrush that has another one just north of it.

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08 degrees 05 minutes South
15 degrees 56 minutes East
(Note: You must have at least started Legends Quest.) (Note: You will need an axe and a machete for this one.) The first spot north of the southeast Totem Pole in Kharazi Jungle. Spawns a level 108 Saradomin.

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08 degrees 26 minutes South
10 degrees 28 minutes East
In the Kharazi Jungle. Dig in the south western corner on the bit of land sticking out into the water.

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09 degrees 33 minutes North
02 degrees 15 minutes East
(NOTE: You will need a rope for this one) Head to Almera's house, west of the Coal Cart Mine (this is where you start the Waterfall Quest). Go west through the house and get on the raft, it will crash on an island. Go to the southern end of the island. Turn your camera angle until you can see the island to the south with a rock on it. Use your rope with the rock. Do not try to swim to the rock, you will go right over the edge of the waterfall. Dig just south of the rock. To leave the island, use your rope the dead tree to lower yourself to the ledge below. Next click on the barrel to try to get in, it will fall over the edge. You will end up west of the Fishing Guild.

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09 degrees 48 minutes North
17 degrees 39 minutes East
On Ice Mountain, north of Falador, dig near the southern end.

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11 degrees 03 minutes North
31 degrees 20 minutes East
Along the road that connects Canifis with the Slayer Tower. Dig just south of the roots on the northern edge of the road.

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11 degrees 05 minutes North
00 degrees 45 minutes West
Go to the Tree Gnome Stronghold, head to the Swamp towards the north western part of the area. Dig between the swamp pools.

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11 degrees 41 minutes North
14 degrees 58 minutes East
Go to the bar in Burthorpe. Go through the bar and into the fenced in area with the picnic benches. Dig 1 space west of the south side of the eastern picnic bench.

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13 degrees 46 minutes North
21 degrees 01 minutes East
Level 11 Wilderness almost straight north of the zammy mage (north of Edgville) there is a patch of trees with some mushrooms (east of bears). Walk into the space in the mushrooms. Spawns level 65 zammy.

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14 degrees 54 minutes North
09 degrees 13 minutes East
It is near the Swaying Tree (the tree with bunnies and doogle leaves all around) in Fremennik Province area north west of the Golden Appletree.

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16 degrees 31 minutes North
12 degrees 54 minutes East
(Note: You must have completed the Troll Stronghold Quest.) Troll Stronghold, go to the northern end of the courtyard by Mushroom (a sleeping troll), there's some rocks dig by them. Spawns a lvl 108 Saradominist.

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16 degrees 43 minutes North
19 degrees 13 minutes East
In the Bandits Camp in level 22 Wilderness. On the south side of the water, go to the northern end of the eastern wall. Dig at the very end.

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18 degrees 22 minutes North
16 degrees 33 minutes East
Level 29 Wilderness in the Forgotten Cemetery. Dig south of one of the Tombstones.

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18 degrees 50 minutes North
20 degrees 26 minutes East
Straight north of the barn in Edgeville level 31 Wilderness. In the Hobgoblin Mine, dig 1 space east 3 spaces north of the east coal rock in the group of 5 rocks near the center of the mine. Spawns lvl 65 zammy.

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19 degrees 00 minutes North
27 degrees 13 minutes East
This spot is at about level 32 of the Wilderness, it is almost straight north of the Lumber Yard east of Varrock (south of the Demonic Ruins). You will see a small half circle (can be seen on the World Map), go inside. There are 2 barrels, dig 2 'spaces' east of the southern barrel.

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19 degrees 43 minutes North
25 degrees 07 minutes East
This is by Chaos Dwarves where the white rocks are in level 34 Wilderness, south east side of Red Dragon Island. Expect a Zamorak Wizard to attack you when you dig here.

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20 degrees 05 minutes North
21 degrees 52 minutes East
This is near the pool of water between the Lava Maze and Red Dragon Isle at about level 36 of the Wilderness (Note: the coords in the pics are a little off, but this is where I dug and got the chest...)

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20 degrees 33 minutes North
15 degrees 48 minutes East
This is north of the Forgotten Cemetary on the west side of the building with the alter at about level 38 of the Wilderness.

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21 degrees 24 minutes North
17 degrees 54 minutes East
On the west side of the lava maze with the Lesser Demons. About 2 spaces west and 1 space south of the ladder.

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22 degrees 30 minutes North
03 degrees 01 minutes East
On Miscellania, on of the last tip of the road leading to the coal mine.

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22 degrees 35 minutes North
19 degrees 18 minutes East
Wilderness level 46, by the Deadly Red Spiders (north of the Lava Maze) there's a mining spot dig one space South/West of the Rocks. Spawns a lvl 65 Zammy.

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24 degrees 24 minutes North
26 degrees 24 minutes East
In level 53 Wilderness behind Rogue's Castle. Kill level 65 Zamorak Mage and then dig again.

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24 degrees 56 minutes North
22 degrees 28 minutes East
Level 55 Wilderness, just north of the Deserted Keep entrance. Spawns a level 65 Zamorak Wizard.

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24 degrees 58 minutes North
18 degrees 43 minutes East
Level 56 Wilderness, two spaces west of the north door in the Pirates' Hideout (outside). Spawns a level 65 Zamorak Wizard.

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25 degrees 03 minutes North
17 degrees 05 minutes East
This spot is at about level 56 of the Wilderness, near the north western corner of the Wilderness Agility Dungeon. The fence on the west side turns into a 'Y' near the north western corner, dig 3 'spaces' west of the last straight section of the fence.

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25 degrees 03 minutes North
23 degrees 24 minutes East
Wilderness level 56 north of the building with the Magic Axes in it. Spawns a level 65 zammy.

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